Title: Code Three 3D Interactive
Author: Kauri Beguely
Published: <strong>Agẹmọ  30, 2025</strong>
Last modified: Agẹmọ  31, 2025

---

Ṣàwárí àwọn plugin

![](https://ps.w.org/code-three-3d-interactive/assets/banner-772x250.jpg?rev=3336550)

![](https://ps.w.org/code-three-3d-interactive/assets/icon-256x256.gif?rev=3336550)

# Code Three 3D Interactive

 Láti ọwọ́ [Kauri Beguely](https://profiles.wordpress.org/kauribeguely/)

[Ṣe ìgbàsílẹ̀](https://downloads.wordpress.org/plugin/code-three-3d-interactive.1.0.0.zip)

 * [Àwọn àlàyé](https://yor.wordpress.org/plugins/code-three-3d-interactive/#description)
 * [Àwọn àgbéyẹ̀wò](https://yor.wordpress.org/plugins/code-three-3d-interactive/#reviews)
 *  [Ìgbéwọlẹ̀](https://yor.wordpress.org/plugins/code-three-3d-interactive/#installation)
 * [Ìdàgbàsókè](https://yor.wordpress.org/plugins/code-three-3d-interactive/#developers)

 [Ìrànlọ́wọ́](https://wordpress.org/support/plugin/code-three-3d-interactive/)

## Àpèjúwe

**Code 3** lets you embed multi-object, interactive 3D scenes into your WordPress
site using a simple shortcode.

[Live Demo Ìtumọ̀ Yorùbá: – Multiple Scenes](https://c33d.kaurib.com/)

Ideal for developers, designers, and digital creatives who want to create engaging
3D web experiences — without hardcoding them into templates.

#### Features

 * Upload multiple GLB models to a scene and change their transforms (position, 
   rotation, scale)
 * Add images from media library as objects in the scene (fully transformable)
 * Embed 3D scenes via shortcode
 * Mousemove and scroll interaction
 * Switch between Orthographic and Isometric camera
 * Build a seperate composition for a defined breakpoint

#### How It Works

 1. After clicking Add New Scene, you can add models by uploading GLB to the media 
    library
 2. You can change all objects position/rotation/scale in the scene editor
 3. You change global settings like light intensity and scroll/mouse interaction
 4. Place the shortcode anywhere you want it to display

#### Shortcode Examples

    ```
    [codes_scene id="39"]
    ```

By default the width will be 100% of the container the shortcode is placed and the
height will be 500px

    ```
    [codes_scene id="39" width="500px" height="30vh"]
    ```

Set custom height and width of the shortcode, accepts all CSS measurements.

## Àwọn àwòrán ìbòjú

[⌊User Interface with a single object scene. Object tab active on right.⌉⌊User Interface
with a single object scene. Object tab active on right.⌉[

User Interface with a single object scene. Object tab active on right.

[⌊Multi object (demo scene 'Scrolling Phones'). Animation tab active on right.⌉⌊
Multi object (demo scene 'Scrolling Phones'). Animation tab active on right.⌉[

Multi object (demo scene ‘Scrolling Phones’). Animation tab active on right.

[⌊The same scene shortcode used in two different designs (with Elementor)⌉⌊The same
scene shortcode used in two different designs (with Elementor)⌉[

The same scene shortcode used in two different designs (with Elementor)

[⌊Lamborghini scene in an Elementor section. Linked to mouse move.⌉⌊Lamborghini 
scene in an Elementor section. Linked to mouse move.⌉[

Lamborghini scene in an Elementor section. Linked to mouse move.

## Ìgbéwọlẹ̀

Installing and activating via the plugin repository is all thatÌtumọ̀ Yorùbá: ’s
needed.

Basic intro guides/tutorials coming soon.

## FAQ

### I added a model, why canÌtumọ̀ Yorùbá: ’t I see it?

The most likely is the model size is huge/tiny. Try scaling it up or down (sometimes
a lot).

### Why is my model is completely black?

Either lighting or materials are not setup correctly. Try change the light intensity
or toggle environment light. If itÌtumọ̀ Yorùbá: ’s a material issue you need to
fix the model in a 3D software e.g. blender or find a new one.

### My scene looks smaller that I made it

The scene size is based on the height/width of the canvas. The editor canvas is 
large, almost the whole screen. You can either make the container that holds the
shortcode bigger, change the width/height values in the shortcode itself or adjust
scales of objects in the editor.

### My scene looks broken on mobile

Within the editor you can move all objects into a different layout (click mobile
view at the top of the builder UI) beyond a defined breakpoint (set via setting 
icon in top right of builder). If you want to stop this happening, just set the 
breakpoint to something tiny like 1px.

### What model formats are accepted?

Just glb/gltf for now. More coming soon.

## Àwọn àgbéyẹ̀wò

Kò sí àwọn àgbéyẹ̀wò fún plugin yìí.

## Àwọn Olùkópa & Olùgbéejáde

“Code Three 3D Interactive” jẹ́ ètò ìṣàmúlò orísun ṣíṣí sílẹ̀. Àwọn ènìyàn wọ̀nyí
ti ṣe ìkópa sí plugin yìí.

Àwọn Olùkópa

 *   [ Kauri Beguely ](https://profiles.wordpress.org/kauribeguely/)

[Túmọ̀ “Code Three 3D Interactive” sí èdè rẹ.](https://translate.wordpress.org/projects/wp-plugins/code-three-3d-interactive)

### Ṣe o nífẹ̀ẹ́ sí ìdàgbàsókè?

[Ṣàwárí koodu](https://plugins.trac.wordpress.org/browser/code-three-3d-interactive/),
ṣàyẹ̀wò [ibi ìpamọ́ SVN](https://plugins.svn.wordpress.org/code-three-3d-interactive/),
tàbí ṣe àgbékalẹ̀ sí [àkọsílẹ̀ ìdàgbàsókè](https://plugins.trac.wordpress.org/log/code-three-3d-interactive/)
nípasẹ̀ [RSS](https://plugins.trac.wordpress.org/log/code-three-3d-interactive/?limit=100&mode=stop_on_copy&format=rss).

## Àkọsílẹ̀ àwọn àyípadà

#### 1.0.0

 * Initial release
 * Upload/Add GLB
 * Add images as scene objects
 * Clone/Delete scene objects
 * Change all transforms of models (gizmo/hotkeys)
 * Default lights, adjustable intensity, directional light can be positioned
 * Insert scenes via shortcodes (can set width and height within these)
 * Allows multiple shortcode instances on the same page
 * Scroll link to camera position animation
 * Mouse move link to scene rotation animation
 * Download demo models/scenes
 * Set separate scene arrangement for a defined breakpoint
 * Add groups that can hold objects (like a null object)

## Àkójọpọ̀ Meta

 *  Ẹ̀yà **1.0**
 *  Ìgbàgbọ́hùn tó kẹ́yìn **ọdún 1 sẹ́yìn**
 *  Àwọn ìgbéwọlẹ̀ tó ṣiṣẹ́ **10+**
 *  Ẹ̀yà WordPress ** 6.2 tàbí ju bẹ́ẹ̀ lọ **
 *  Dánwò dé **6.8.7**
 *  Ẹ̀yà PHP ** 7.4 tàbí ju bẹ́ẹ̀ lọ **
 *  Èdè
 * [English (US)](https://wordpress.org/plugins/code-three-3d-interactive/)
 * Àwọn àmì
 * [3d](https://yor.wordpress.org/plugins/tags/3d/)[animation](https://yor.wordpress.org/plugins/tags/animation/)
   [interactive](https://yor.wordpress.org/plugins/tags/interactive/)[three.js](https://yor.wordpress.org/plugins/tags/three-js/)
 *  [Ìwòye Tó Péye](https://yor.wordpress.org/plugins/code-three-3d-interactive/advanced/)

## Àwọn ìbò

Kò sí ìwádìí tí a tíì fi ránṣẹ́.

[Your review](https://wordpress.org/support/plugin/code-three-3d-interactive/reviews/#new-post)

[See all reviews](https://wordpress.org/support/plugin/code-three-3d-interactive/reviews/)

## Àwọn Olùkópa

 *   [ Kauri Beguely ](https://profiles.wordpress.org/kauribeguely/)

## Ìrànlọ́wọ́

Nǹkan wà tí o fẹ́ sọ? Ṣé o nílò ìrànlọ́wọ́?

 [Wo àpéjọ ìrànlọ́wọ́](https://wordpress.org/support/plugin/code-three-3d-interactive/)